Damage Over Time Formula:
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The Damage Over Time calculation determines the total damage dealt when a constant damage rate is applied over a specific time period. This is commonly used in gaming, engineering, and physics applications.
The calculator uses the Damage Over Time formula:
Where:
Explanation: The equation simply multiplies the damage rate by the time period to calculate total cumulative damage.
Details: Accurate damage calculation is crucial for game balancing, character builds, engineering simulations, and understanding system performance under sustained loads.
Tips: Enter DPS in damage per second and time in seconds. All values must be positive numbers.
Q1: What if my damage isn't constant?
A: This calculator assumes constant DPS. For variable damage rates, you would need to calculate damage for each time segment separately.
Q2: Can I use this for healing calculations?
A: Yes, the same formula applies to healing over time (HPS × Time = Total Healing).
Q3: What units should I use?
A: The units must be consistent - if you use damage per minute, your time should be in minutes.
Q4: How accurate is this calculation?
A: It's mathematically precise for constant damage rates, but real-world applications may have additional factors to consider.
Q5: Can I calculate time needed for a specific damage amount?
A: Yes, you can rearrange the formula: Time = Total Damage / DPS.