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Lost Time Severity Rate Calculator Pokemon

Severity Formula:

\[ Severity = \frac{Lost\ Time}{Incidents} \]

days
incidents

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1. What is Lost Time Severity Rate?

The Lost Time Severity Rate measures the average time lost per incident in a fun Pokemon context. It helps trainers understand the impact of incidents on their training schedule.

2. How Does the Calculator Work?

The calculator uses the Severity formula:

\[ Severity = \frac{Lost\ Time}{Incidents} \]

Where:

Explanation: The equation calculates the average time lost per incident, helping trainers evaluate the severity of their setbacks.

3. Importance of Severity Calculation

Details: Tracking severity helps Pokemon trainers understand if they're losing too much time to certain types of incidents and adjust their training strategies accordingly.

4. Using the Calculator

Tips: Enter total lost time in days and number of incidents. All values must be valid (lost time ≥ 0, incidents > 0).

5. Frequently Asked Questions (FAQ)

Q1: What counts as lost time in Pokemon training?
A: Any days where training was interrupted due to incidents like Pokemon injuries, team conflicts, or gym closures.

Q2: What's a good severity rate?
A: Lower is better! Aim for less than 1 day per incident to maintain consistent training progress.

Q3: How can I reduce my severity rate?
A: Focus on preventing incidents through better preparation, team balance, and proper Pokemon care.

Q4: Should I track different types of incidents separately?
A: Yes! Tracking by incident type (health, team issues, etc.) helps identify specific areas for improvement.

Q5: How often should I calculate this?
A: Monthly calculations provide good insight while allowing time for meaningful changes to take effect.

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